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Archon: The Light and the Dark

Back of the Amiga box:

There's a board. There are pieces with varying powers, squares to move into and an opponent to conquer. But the squares keep changing. And once you decide where to attack, the board explodes into a battlefield. Your pieces include phoenixes, golems and wizards, and they use all their strange powers when they fight the banshees, goblins and sorceresses they face. They cast spells and missiles, they pummel, pierce and throw out flames, they move each other around, take on each other's shapes and shriek at each other. If you square off on a spot that stays favorable, you'll be hard to kill. If you're smart, fast, dextrous and farsighted, you may win. If you're not, look for another game.
5
2 total votes

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5
2 total votes
Developer:
Free Fall Associates
Publisher:
Electronic Arts
Designer:
Paul Reiche III, Jon Freeman
Artist:
Paul Reiche III
Programmer:
Anne Westfall
Genre:
Action, Strategy
Perspective:
Top-down
Theme:
Fantasy
Player mode:
Single-player, two player
Origin:
USA
Release date:
1986

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