Posted Sat Aug 14, 2021 12:09 pm
In 2D performance these are basically the same chip, S3 made the initial ViRGE literally a drop-in replacement so they didn't have to rework the cards themselves.
Of course, for 3D, it's miles ahead of the Trio64. Even modest hardware acceleration can destroy even the beefiest CPU. That being said, there aren't a lot of Amiga 3D apps out there that will use this card. Even games that were accelerated on the PC often aren't on the Amiga due to incomplete ports of SDL and OpenGL. So the utility of the 3D is specious. But if their the same price, why not?
Edit: The S3 ViRGE was one of the first 3D GPU's out there and while it did have blending and filtering, it was still prone to warping from affine interpolation, and performance nosediving with any blending since it had to do multiple-passes. Think PSX at maybe slightly higher resolutions. Affine distortion was fixed even on the PSX by doing software perspective-correct tessellation of the original models, so later games looked okay, but it's heyday might have been a year at best before we had 3Dfx.