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intric8
Seattle, WA, USA
Website

Posted Fri Mar 20, 2020 11:30 pm

A couple of nights ago, my son and I completed Indiana Jones: Fate of Atlantis for the first time. We'd been working on it together nearly every night for a month, about 30 minutes at a time.
IndyFate.jpg
Indy and Sophia watch the birth of a volcano that was only destined to live for about a minute.


We had such a great time bouncing ideas off each other, sometimes backtracking and taking different paths. When we would finally find a new clue or solve a puzzle, high fives were made and they were solid and loud. At one point my wife ran down the stairs to the basement wondering what had happened, and was annoyed to discover the source of the commotion.

I think we should go for another Lucasfilms classic (maybe several). And no, I never finished this game back in the day. So why not enjoy it together now as a co-op adventure? Right?
ETmpqxHUcAAkUTr.jpg

Not to mention, the previous owner's kid left behind a ton of fascinating notes and even a map. It feels like I dug up a tree stump only to find a skeleton holding a treasure map in its hands.
ETmpqxJUcAIFHvt.jpg
We might just read those before hand (at least, I will). They won't make any sense, but maybe they'll spark an idea in the future.

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walldog

Posted Sat Mar 21, 2020 2:51 pm

intric8 wrote:
Fri Mar 20, 2020 11:30 pm
A couple of nights ago, my son and I completed Indiana Jones: Fate of Atlantis for the first time. We'd been working on it together nearly every night for a month, about 30 minutes at a time.
IndyFate.jpg


We had such a great time bouncing ideas off each other, sometimes backtracking and taking different paths. When we would finally find a new clue or solve a puzzle, high fives were made and they were solid and loud. At one point my wife ran down the stairs to the basement wondering what had happened, and was annoyed to discover the source of the commotion.

I think we should go for another Lucasfilms classic (maybe several). And no, I never finished this game back in the day. So why not enjoy it together now as a co-op adventure? Right?
ETmpqxHUcAAkUTr.jpg


Not to mention, the previous owner's kid left behind a ton of fascinating notes and even a map. It feels like I dug up a tree stump only to find a skeleton holding a treasure map in its hands. ETmpqxJUcAIFHvt.jpg

We might just read those before hand (at least, I will). They won't make any sense, but maybe they'll spark an idea in the future.
Oh man this is so cool.. Wish I could get my kids to enjoy Amiga and we could do this together. What great fun and actually thats how two friends would play an Amiga game back in the day. 1 computer sharing that time. Great great job!

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walldog

Posted Wed Apr 29, 2020 11:20 am

Sooooo did the team start Monkey Island?

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intric8
Seattle, WA, USA
Website

Posted Wed Apr 29, 2020 12:39 pm

We did, but hardware projects got in the way. So it’s on hiatus right now.

We keep picking up Millie and Mollie on C64. Up to level 57 now (out of 100).

And last night I installed The Lost Vikings, which actually has some puzzle-solving similarities to M&M.

Think we’re going to play that instead for now and give adventures a pause.

User avatar
intric8
Seattle, WA, USA
Website

Posted Mon Nov 23, 2020 10:25 am

I got really far in Lost Vikings, but ultimately got tired of it. I think I had maybe half a dozen more levels to go but each level was taking me several days just to work out the puzzle. Once I had it understood, some of the arcade perfection to get all 3 vikings safely to the other side grew to be painfully hard at times.

I just got tired of it. I'll come back to it at some stage and do my best to finish it off. I know I'd love to see whatever the end-scene is, as I'm sure it'll be pretty cool. But I needed a break from that kind of frustration.

So I've been kind of wandering from game to game recently to see what might click for a nice long-term grind.

I finally settled on Pools of Darkness, which I've been warned is also very hard. Regardless, over the last couple of days I got mentally prepared. I was able to successfully import my party from Secret of Silver Blades, which was nice. Rather than starting the game naked at 8th level, most of my characters are 15th! And, they have their really nice armor and weapons from before. My mage is a freaking death bringer. His fireballs are GIGANTIC!

Anywhoo, the first couple of encounters were mindlessly easy. I was completely focused on the story as it was presented and really just trying to get my bearings. Also very much liking the minor graphical enhancements, even if the overall package is entirely unsurprising.
IMG_0900.jpg
Nice how the character names change color when you increase in level.


Then I came across Vala again, who I'd just seen in Silver Blades. She's a bad ass really strong scantily clad warrior. Nice to see some actual continuity between these games. Anyway I cleared out the dungeon she was in and got to a final battle.

Oh. My. God.

It was so ridiculously hard I couldn't believe it. My party walked into a total meat grinder. I had to reboot the game at least 6 times to figure out my tactics. On top of that, when I finally won the battle half my "mighty" party was dead. (My party can easily heal itself now, though, including dead folks.)

Crazy.
IMG_0381.JPG
Gandalf, is that you?






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