That's pretty sweet. And your progress is nuts! I'm glad to see I'm not the only one taking shots of my screen with a lamp light bouncing off it sometimes.
I had one battle in Curse early on that had a "river run(s) through it", too. It didn't impact the tactics nearly as much as your example, though.
I'm deep inside the dungeon of the beholder in Curse right now. I've gotten a bit lost a few times and the final battles in each main town really can take their toll. It's so interesting - you'll enter a big battle and get your ass kicked. Reboot. Try a new tactic. Reboot. Leave and think about it all day and have an 'a-ha!' moment at work. Come home, and with some luck get that huge reward. I like that a lot.
Dude - yet another bug surfaced.
This game really is a buggy sack o' poop, code-wise. I read about others having the freeze issue. I've learned to simply save to a new slot constantly as I have to still reboot once or twice a day due to freezes. But then earlier tonight one of my characters Readied a cursed sword. Can't let go of those, and it was making him go berserk during battles against everyone. Ultimately I had to kill him to 0 hit points just to get out of there. But I couldn't rest to learn Remove Curse, either. I was in a bad place where I needed to make some progress as there were no safe zones, but I had this cursed guy who, after each encounter, I'd have to kill. Usually I'd cast Hold Person on him during a fight, then at the end kill him with one hit, then badge him. Ugh!
Anyway, I had to do "life things" so I turned the machine off. Came back hours later and started up again.
Then, when I picked my Save game to start, the screen gave me this really weird and all-new error at the bottom of my screen.
Isn't that cute? I was able to click 4 times and the error would disappear and let the game load. Whew! But then, during play the player with the cursed sword - his sprite was totally jacked!
You'll notice the floating head is actually the head of the character below it. And, during battles it would simply turn into any character that engaged with it. Total sprite garbage.
Once I finally was able to cast Remove Curse on that character, everything went back to normal. It had something to do with the cursed item error and
that particular dungeon, because I had a cursed item earlier in the game, too, and never saw this issue then.
Talk about a game that didn't get a very thorough QA pass! Wow. At least this bug was sort of funny and not a game killer.