The contest is organized into five categories:
- Hand Drawn - anything you create yourself in a paint package on an Amiga.
- Digital Photography - this means importing a photographic image into an Amiga art package and getting creative with it.
- 3D - ray traced 3D objects or fully rendered scene stills.
- MOD/Music - actually any kind of file is OK as long as it was created on an Amiga.
- Amiga Animation - this can be 2D or 3D animation.
In fact, by 2020 I'd gotten pretty into it and wound up even making a video tutorial of Deluxe Paint III's basics after being asked how I'd created an image based on the movie Tron in only 16 colors. I created the image in April of 2020 as a means to relax during what was a really stressful and uncertain time. I submitted it and another image I created in the Fall, Terminator, to the contest.
Then came 2021. I decided to create my own Heavy Metal homage to the Amiga, blending metaphors. This image took me so long to do I only did the one image that year. In fact, the logo was practically one puzzle and the robot was another. I was really happy with how this turned out and it even won an award with at an Irish Amiga event art contest that year. I actually had it printed on a small canvas and sit that atop my Denon CD stereo in my Commodore cave.
2022 came and went and I simply didn't do a dang thing for the contest.
Then 2023 arrived and I knew I wanted to do something to get back into it. I'd seen a really cool image that year of a fantasy Donkey Kong screen where all of the characters were from Stranger Things, which I love. I was really inspired with the crossover concept, so I sat down and dreamt up my own take. I took a horror movie I admire and pretended it was the subject of a "choose your own adventure" video game. This was one of the two images I submitted last year. Due to a lot of life issues, Doug was unable to put the art contest together last year so this never got shown. I've decided I'd at least like to share what I created here. I did show some of my friends at the Seattle Commodore Computer Club months ago, too.
This last piece is another one of the most difficult images I've attempted. Heavy Metal probably still wins for being the most painstaking, but this is a very close 2nd place. In fact, to be completely honest I kind of gave up on the top of the toast. The amount of detail it would have required to get it just right is likely beyond my abilities. I feel like what I've landed on is more like the breakfast French Toast, but I'm fine with it. I'm very happy with how the cheese and overall composition came out.
And that's it, folks! I've never won any awards in the annual Amiga Art Contest. Whatever I do, I know deep down there are a TON of people 10x better than me at this stuff. But for me that's never been the motivational driver. I have a lot of fun putting an image together. I really enjoyed the entire process of my Ring idea last year and might try to do another cross-blending of themes again. Or maybe something more painterly like a Bob Ross landscape just to chillax and unwind and not crush myself in tedious pixel art renderings. I would like to teach myself some color cycling animation techniques, too. And I actually do prefer to work in 16 colors because it removes a lot of complexity and forces me to think in a much more efficient way.
To 2024, and beyond!