Thank you! Yes, that's exactly what the one version looked like on mine in NTSC, but NOT what this sites version looked like. But that was what I was expecting an actual OCS machine to output. Yeah, it's actually running faster, gameplay and sound, and your flippers are cut off.
But running this sites adfs on my Amiga in NTSC mode is actually throwing it into PAL! It's actually kind of a clever way to get people looking at stuff the way they should! Knights of the Sky, which is an NTSC game, has a similar feature for PAL users, only it's optional. There's an icon in Workbench that will throw it into NTSC so it looks and plays correctly on a PAL machine.
So, I was kind of hoping that this might have been a rare example of an Amiga game actually redrawing the graphics for PAL or NTSC so they'd both look right in either mode. That does not appear to be the case here, nevertheless, it's cool they tried to do something to get NTSC Amiga's to look at it right if their Amiga supported it, because of course most people aren't going to manually change modes unfortunately.
Here's the video I took of the game, it was in NTSC, but the game switched it to PAL I'm pretty sure.
https://twitter.com/Shot97Retro/status/ ... 9962475524