I've been so entirely focused on my Amiga 1000 obsession (for good reason IMO) there's only so much time in the day. But as a result one of my best friends has been sitting quietly and patiently.
In preparation for next week's SEA-CCC meet-up (the third so far) I determined to pull the C64 out and get my Magic Voice module working - something I've had but not had a chance to explore.
But first I needed to quickly set up my favorite breadbin I built years ago (keyboard/motherboard from one, case from another).
After hooking up the Magic Voice (of which I still have a lot to learn) I made a quick video so we could listen to his bad assed voice - like it dropped right out of the arcade!
And I have a Wizard of Wor cart on the way. Man... I hope it arrives before the meet-up next Wednesday! There's a chance.
Either way, I've got some fun experimenting to do between now and then.
The voice synth really rocks. It's a damned shame more companies didn't take advantage of it. To my knowledge, only 3 games ever did.
Gorf, Wizard of Wor and some sort of educational software called A Bee C's. But you can also use a "SAY" command to make the thing say anything you want. Also, there was some sort of add-on (which I don't have) called (I think) a "chirper" which was a microphone that accepted voice commands. I could have that completely wrong and need to research more, but I've never had one and the few I've seen for sale are insanely expensive.
Fun times, though. And I think I should leave my C64 out for a while this time. Damn, I really need more space!